Intro to Web Graphics with HTML5 Canvas
Learn to draw on the web with HTML5 Canvas and JavaScript. We'll use primitive shapes like rectangles, circles and lines to visualize data and create generative art. We'll get a taste of D3.js to design and animate our graphics. We'll also use D3 for simple mapmaking, learning the basics of spatial visualization and geographic projections. EVENT: Øredev 2018 SPEAKER: Kai Chang PERMISSIONS: Øredev Conference Organizer provided Coding Tech with the permission to republish Øredev tech talks. https://www.youtube.com/watch?v=RRYZi0A4yeQ